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Dungeons & Dragons: Dungeon Academy: Last Best Hope (Middle Grade Book #3) (Digital)

Dungeons & Dragons: Dungeon Academy: Last Best Hope (Middle Grade Book #3) - Main image
$8.02 $10.99 In stock

Category: single-card

Yoto Says: Zelli Stormclash and the Danger Club have only one goal: save their friend Bauble from the evil clutches of Elgred Morbide.

Zelli Stormclash and the Danger Club have only one goal: save their friend Bauble from the evil clutches of Elgred Morbide. There’s only one problem—the evil machinations of Morbide’s selfish plots have come to a head, and the final battle for Dungeon Academy has already begun. Deep beneath the desert, a monstrous dracolich is about to be unleashed, an evil, undead dragon bent on revenge against everything in her path. Zelli is no longer on a rescue mission but a fated quest to save Dungeon Academy, Faerun, and all the Forgotten Realms. Our motley crew of heroes must rise to the occasion and wield the most important weapon an adventurer can carry: hope. Against impossible odds, the Danger Club—members old and new—must take one last stand together and fight like never before . . . till the very end.

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Wizards of the Coast, Dungeons & Dragons, D&D, their respective logos, and the dragon ampersand are registered trademarks of Wizards of the Coast LLC in the U.S.A. and other countries. © 2022 Wizards of the Coast LLC. All rights reserved. Licensed by Hasbro. All characters in this book are fictitious. Any resemblance to actual persons, living or dead, is purely coincidental. All Wizards of the Coast characters, character names, and the distinctive likenesses thereof, and all other Wizards trademarks are property of Wizards of the Coast LLC.

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Customer Reviews (4.8 / 5 · 5 reviews)

Violet W. ★★★★★

Our 10-year-old loved how the Danger Club worked together to save Bauble, and the suspense kept us both reading late into the night. The digital format made it easy to jump to the next chapter without losing our place. A perfect adventure for any young fantasy fan.

Hazel ★★★★★

My son tore through this in two evenings, completely hooked on the Danger Club's mission to rescue Bauble. The digital format meant he could listen during car rides without losing his place.

Charlotte ★★★★★

My 10-year-old daughter loved how the Danger Club's mission to save Bauble kept her guessing until the very end. The digital format made it easy for her to read on her tablet during car rides, and she finished it in just a few days.